If a player can remove all 6 dice from play in the form of sets, then that player gets to continue their turn with all 6 dice returned to play. The player then has a choice of rolling the remaining dice or ending their turn. The game we were playing was a dice game centered around decision making and risk-taking called ‘Farkle’. I am going to briefly dive into the play because it is critical to understand how it applies to risk taking.įarkle is played with 6 dice and each player takes a turn rolling the die and removing any ‘sets’ which adds to the turns point count. It was around the holidays and we were playing a game to pass the time. Usually when reality doesn't match expectations.Ī time when I significantly failed to understand probability and strategy (which usually provides a great opportunity to learn) is a time my family came out to visit me while I was living in Portland. Originally this search was out of curiosity on the mathematics of randomness but has led to many insights that fall outside of a purely mathematical domain apply to one’s daily life. ![]() I have been trying to educate myself on strategy, randomness, and epistemology.
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